Dungeon of Doom 4.4.2A
Dungeon of Doom » Devlog
1. Rebalanced final boss fights to increase difficulty and increased enemy stat boosting for new game plus. 2. Updated new game plus to check the number of floors available in the installed dungeon and place the cone of power at the deepest floor. (not necessarily a bug, but just in case the player changed to a different map set before starting the game. This way it would not be unfindable if the new dungeon had fewer floors.) 3. Fixed camp skit to fix inconsistency on who cooked the meal. Also added critic phrases for the chef's comments as well. 4. Fixed non-integer HP for some enemies after stat boosting. 5. Reduced slightly the incidence of previously defeated bosses appearing in combat. 6. Added some more new weapons that would make exploring deep dungeons a lot easier. Currently playing a new game plus in a 111 floor dungeon and am currently at floor 29. 7. Added chaos potions that can be found after chaos battles. These potions effects are random, which so it could be risky using them in battle, or in the dungeon. However, if you use one on a character that is dead, they will be revived. At the moment this is the only effect they have. Will be adding the effects next.
Files
Dungeon of Doom 4.4.2A 2.1 MB
Jan 17, 2024
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Dungeon of Doom
A text-based dungeon crawler with up to 6 characters in your party
Status | Released |
Author | ThoughtCrime1984 |
Genre | Role Playing |
Tags | Dungeon Crawler, Text based, Turn-Based Combat |
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