Dungeon of Doom 4.4.2A


1. Rebalanced final boss fights to increase difficulty and increased enemy stat boosting for new game plus.
2. Updated new game plus to check the number of floors available in the installed dungeon and place the
   cone of power at the deepest floor. (not necessarily a bug, but just in case the player changed to a
   different map set before starting the game. This way it would not be unfindable if the new dungeon
   had fewer floors.)
   
3. Fixed camp skit to fix inconsistency on who cooked the meal. Also added critic phrases for the chef's
   comments as well.
4. Fixed non-integer HP for some enemies after stat boosting.
5. Reduced slightly the incidence of previously defeated bosses appearing in combat.
6. Added some more new weapons that would make exploring deep dungeons a lot easier. Currently playing a
   new game plus in a 111 floor dungeon and am currently at floor 29.
7. Added chaos potions that can be found after chaos battles. These potions effects are random, which
   so it could be risky using them in battle, or in the dungeon. However, if you use one on a character
   that is dead, they will be revived. At the moment this is the only effect they have. Will be adding
   the effects next.

Files

Dungeon of Doom 4.4.2A 2.1 MB
Jan 17, 2024

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